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2D MMO Game

Outside the sphere of my university work, one of my many projects I currently have in development is the building of my own MMO game.

The intention was to build a top down, 2-Dimensional point and click RPG game to support the movements of many online players using an IRC server to handle all the transactions behind the scenes. By doing it this way, each time a player enters a new section of the game world, they would actually be joining a new IRC channel. This has the added benefit of distancing players as they can now only see and interact with other players and NPCs within their ‘range of vision’.

Well, I’ve put a little bit of my theory into practice and produced a video demo showing a little bit of the system in action:

Current working elements are:
-Walk/stop animations
-Path finding/obstacle avoidance
Server Interactions:
-Handshake
-Enter Location
-Update player intended location/arrived at location

Ben

Currently studying for his degree in Computer Games Programming, Ben lives his life successfully avoiding the writing out of profiles and other self descriptive texts. Oh bugger.

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